Two-Week Workshop, Dates Offered:
Locations and Session Schedule Coming Fall 2023
The systems and mechanics behind modern video games keep getting more and more complex, and intricate coding is needed to manage it all. Programming these back-end systems for video games may seem daunting at first, but everyone going into the field needs to start somewhere.
Students in this Adventurers workshop will be introduced to the core concepts of game programming while learning to use the GameMaker cross-platform game engine. Instructors will guide students through the importance of well-coded back-end systems that make video games work the way they should.
By the end of the workshop, students will be able to program the underlying systems for game mechanics commonly used in many different genres of video games.
Projects in this workshop may include: Programming a complex falling platformer game or creating a 2-player tank fighting game.
- Core game programming principles
- Inheritance and event systems
- Persistence and core system controllers
- GML scripting language
- GameMaker Studio 2 game-creation tool
- This workshop’s curriculum has been reviewed by a panel of college-level faculty from DigiPen Institute of Technology to ensure its relevance and appropriateness for students aged 9–13.
- As with every Open World workshop, a special visit by an industry guest has been arranged to help students see the connection between their workshop and real-world careers.